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This is what I use on my BRD. Find me in game if you've got any questions.

Go back to my Gearswap page.

--[[ *************************************************************
 Wren's BRD gearswap .lua for SuperNova FFXI
 Save as windower/addons/GearSwap/data/BRD.lua
 
  2016-07-27 OC  - First version. Commented to help newbies. :)
  2016-08-01 OC  - Rostrum Pumps
 2016-08-06 OC  - Shadow Mantle, removed Umbra Cape
 2016-08-25 OC  - Sea Capes.  Sheikh Manteel as fast cast
 2016-12-02 OC  - Loquac. Earring, Stone Gorget
************************************************************* --]]
 
 --[[ ******************************************************
  Gearsets - define the various sets of gear we'll wear.
****************************************************** --]]
 
 function get_sets()
 
     -- fashion set is for looking nice while lockstyled.
    -- make sure you include your top-row equipment,
    -- especially if you use a ranged or throwing weapon.
    sets.fashion = {
        main        = "Terra's Staff",
        sub         = "Reign Grip",
        range       = "Gjallarhorn",
        head        = empty,
        body        = "Dalmatica +1",
        hands       = "Brd. Cuffs +1",
        legs        = "Byakko's Haidate",
        feet        = "Dance Shoes +1"
    }
 
     -- idle set is worn when we're standing around doing
    -- nothing.  I have a lot of eva gear from my thief
    -- and nin, so I throw that on my bard.
    sets.idle = {
        main        = "Terra's Staff",
        sub         = "Reign Grip",
        range       = "Gjallarhorn",
        head        = "Optical Hat",
        neck        = "Evasion Torque",
        left_ear    = "Melody Earring +1",
        right_ear   = "Melody Earring +1",
        body        = "Dalmatica +1",
        hands       = "Brd. Cuffs +1",
        left_ring   = "Celestial Ring",
        right_ring  = "Shadow Ring",
        back        = "Shadow Mantle",
        waist       = "Scouter's Rope",
        legs        = "Raven Hose",
        feet        = "Dance Shoes +1"
    }
 
     -- fast cast set is for casting quickly.  We put
    -- this on before the spell is begun, then switch
    -- to one of the other sets during cast.
    sets.fc  = {
        sub         = "Vivid Strap +1",
        left_ear    = "Loquac. Earring",
        feet        = "Rostrum Pumps"
    }  
     sets.fcsong = {
        body        = "Sheikh Manteel",
        right_ring  = "Minstrel's Ring"
    }
 
     -- the song set is put on for any song.  Consider
    -- it the "base" for our singing.  It's mostly got
    -- Singing and Wind skills primarily, then Charisma.
    sets.song = {
        main        = "Chanter's Staff",
        sub         = "Reign Grip",
        head        = "Brd. Roundlet +1",
        neck        = "Piper's Torque",
        left_ear    = "Melody Earring +1",
        right_ear   = "Musical Earring",
        body        = "Mahatma Hpl.",
        hands       = "Choral Cuffs +1",
        left_ring   = "Nereid Ring",
        right_ring  = "Minstrel's Ring",
        back        = "Astute Cape",
        waist       = "Gleeman's Belt",
        legs        = "Sheikh Seraweels",
        feet        = "Oracle's Pigaches"
    }
 
     -- when we need to debuff a mob (lullaby, for example)
    -- we throw these items on, ON TOP of our song set.
    -- This gives our debuffs a little more oomph.
    sets.debuff = {
        main        = "Chatoyant Staff",
        sub         = "Light Grip"
    }
 
     -- if we're casting Cures with our /whm, we want as
    -- much Cure potency and Mind as we can get.
    sets.heal = {
        main        = "Chatoyant Staff",
        sub         = "Reign Grip",
        head        = "Goliard Chapeau",
        neck        = "Fylgja Torque +1",
        right_ear   = "Celestial Earring",
        body        = "Mahatma Hpl.",
        hands       = "Bricta's Cuffs",
        left_ring   = "Celestial Ring",
        right_ring  = "Celestial Ring",
        back        = "Altruistic Cape",
        waist       = "Pythia Sash +1",
        legs        = "Mahatma Slops",
        feet        = "Suzaku's Sune-Ate"
    }
 
     -- if we're casting enfeebling magic, such as slow,
    -- we want Enfeebling Skill, MACC, and Mind.
    sets.enfeebling = {
        sub         = "Vivid Strap +1",
        head        = "Ree's Headgear",
        neck        = "Enfeebling Torque",
        right_ear   = "Enfeebling Earring",
        body        = "Mahatma Hpl.",
        hands       = "Oracle's Gloves",
        left_ring   = "Celestial Ring",
        right_ring  = "Celestial Ring",
        back        = "Altruistic Cape",
        waist       = "Pythia Sash +1",
        legs        = "Mahatma Slops",
        feet        = "Avocat Pigaches"
    }
 
     -- our enhancing set is primary for stoneskin.
    -- we want Enhancing skill and Mind.
    sets.enhancing = {
        main        = "Chatoyant Staff",
        sub         = "Reign Grip",
        head        = "Goliard Chapeau",
        neck        = "Enhancing Torque",
        right_ear   = "Augment. Earring",
        body        = "Mahatma Hpl.",
        hands       = "Bricta's Cuffs",
        left_ring   = "Celestial Ring",
        right_ring  = "Celestial Ring",
        back        = "Merciful Cape",
        waist       = "Pythia Sash +1",
        legs        = "Mahatma Slops",
        feet        = "Suzaku's Sune-Ate"
    }
 
     -- we equip our rest set when we /heal for MP.
    -- we want lots of hMP.
    sets.rest = {
        main        = "Chatoyant Staff",
        head        = "Mirror Tiara",
        neck        = "Beak Necklace +1",
        left_ear    = "Antivenom Earring",
        right_ear   = "Relaxing Earring",
        body        = "Mahatma Hpl.",
        hands       = "Oracle's Gloves",
        left_ring   = "Celestial Ring",
        right_ring  = "Celestial Ring",
        back        = "Invigorating Cape",
        waist       = "Qiqirn Sash +1",
        legs        = "Oracle's Braconi",
        feet        = "Goliard Clogs"
    }
 
     -- our yellow set is used to drop HP below 75%
    -- to proc the latent on Minstrel's Ring.
    sets.yellow = {
        main        = "Chanter's Staff",
        sub         = "Light Grip",
        head        = "Zenith Crown +1",
        body        = "Dalmatica +1",
        hands       = "Zenith Mitts +1",
        left_ring   = "Serket Ring",
        waist       = "Scouter's Rope",
        legs        = "Zenith Slacks +1",
        feet        = "Zenith Pumps +1"
    }
 end
 
 --[[ ******************************************************
  Equip functions - put on the sets we defined above, and
 echo a note to our chat log so we know it worked.
****************************************************** --]]
 
 -- equip idle set
 function equip_idle()
     windower.add_to_chat(8,'[Idle]')
    equip(sets.idle)
end

-- equip healing magic set
function equip_heal()
    windower.add_to_chat(8,'[Healing]')
    equip(sets.heal)
end

-- equip enhancing magic set
function equip_enhancing(spell)
    windower.add_to_chat(8,'[Enhancing]')
    if spell.name == 'Stoneskin' then
        equip(sets.enhancing,{neck="Stone Gorget"})
    else
         equip(sets.enhancing)
    end
 end
 
 -- equip enfeebling magic set
 function equip_enfeebling()
     windower.add_to_chat(8,'[Enfeebling]')
    equip(sets.enfeebling)
end

-- equip hMP set
function equip_rest()
    windower.add_to_chat(8,'[Resting]')
    equip(sets.rest)
end

-- midcast for songs
function equip_song(spell)
    windower.add_to_chat(8,'[Bard Song]')
    equip(sets.song)
    if string.find(spell.english,'Elegy') or string.find(spell.english,'Threnody') or string.find(spell.english,'Lullaby') or string.find(spell.english,'Finale') or string.find(spell.english,'Requiem') then
        equip(sets.debuff)
    end
 end
 
 -- equip yellow hp set for a split second, then idle again
 function equip_yellow()
     windower.add_to_chat(8,'[Yellow]')
    equip(sets.yellow)
    send_command('wait .1;gs equip idle')
end

--[[ ******************************************************
 Casting functions - these functions run automatically when
 we cast a spell, use a job ability, rest for MP, and so on
****************************************************** --]]
 
 -- the precast function runs automatically BEFORE we
 -- begin casting a spell or job ability.  For our BRD,
 -- we want to equip fast cast gear prior to casting.
 -- Before you get Gjallarhorn, you'd also swap in your
 -- various intruments here.
 function precast(spell)
     if spell.action_type == 'Magic' then
        equip(sets.fc)
        if spell.type == 'BardSong' then
            equip(sets.fcsong)
        end
     end
 end
 
 -- now that we've already gained the benefit of fast cast,
 -- the midcast function swaps in a new set of gear during
 -- the cast, which will make the spell effect more potent.
 function midcast(spell)
     if spell.skill == 'Healing Magic' then
        equip_heal()
    elseif spell.skill == 'Enfeebling Magic' then
        equip_enfeebling()
    elseif spell.skill == 'Enhancing Magic' then
        equip_enhancing(spell)
    elseif spell.type == 'BardSong' then
        equip_song(spell)
    end
 end
 
 -- we're done with our spell or job ability, so the aftercast
 -- function makes sure we return to our idle gear to benefit
 -- from auto-refresh and evasion.
 function aftercast(spell)
     equip_idle()
end

-- the status_change function runs automatically whenever we
-- engage, disengage, kneel, or stand.  As a BRD we use this
-- to equip our +hMP gear when we /heal, and return to our
-- idle gear when we stand up.
function status_change(new,old)
    if new == 'Resting' then
        equip_rest()
    else
         equip_idle()
    end
 end
 
 -- the self_command function can be called from
 -- a Yush or in-game macro.  I call this function
 -- from a keybind in my Yush file, to put on my
 -- yellow HP gearset:
 --
 -- ['Alt+3'] = 'input //gs c Y'
 --
 function self_command(m)
     if m == "Y" then
        equip_yellow()
    end
 end
 
 --[[ ******************************************************
  Code that runs once, when we first swap to our BRD job
****************************************************** --]]
 send_command('wait 1;gs equip fashion;wait 1;input /lockstyle on;wait 1;gs equip idle')

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